Sixth Sense Exists

In everyday life we use our five senses to get information about an object. By combining those information  we can take further actions or not (if we just wanted to familiarize ourselves with that object). But sometimes, we feel that something is missing, that there is something more. Now, we have a SixthSense that can help us and provide additional information. It can also help us in many other ways which we will see later.


SixthSense is developed at MIT by Pranav Mistry. The SixthSense prototype is comprised of a pocket projector, a mirror and a camera. Both the projector and the camera are connected to the mobile computing device in the user’s pocket. The projector projects visual information enabling surfaces, walls and physical objects around us to be used as interfaces; while the camera recognizes and tracks user’s hand gestures and physical objects using computer-vision based techniques. The software program processes the video stream data captured by the camera and tracks the locations of the colored markers (visual tracking fiducials) at the tip of the user’s fingers using simple computer-vision techniques. The current prototype system costs approximate $350 to build.

SixthSense

Sixth Sense

SixthSense can provide us additional information about an object but it can also help us to perform everyday actions in much more comfortable way. For example, you can dial a phone number on your palm.

Sixth sense - dial a phone number on your palm

Sixth Sense - dial a phone number on your palm

We have seen a lot of futuristic movies where people read newspapers  that contain a video beside text. By using SixthSense that no longer is a fiction.

Sixth Sense - newspapers with live video news

Sixth Sense - newspapers with live video news

There are many other examples, and therefore it would be best to view the clip.

Source: SixthSense

The SixthSense prototype is comprised of a pocket projector, a mirror and a camera. The hardware components are coupled in a pendant like mobile wearable device. Both the projector and the camera are connected to the mobile computing device in the user’s pocket. The projector projects visual information enabling surfaces, walls and physical objects around us to be used as interfaces; while the camera recognizes and tracks user’s hand gestures and physical objects using computer-vision based techniques. The software program processes the video stream data captured by the camera and tracks the locations of the colored markers (visual tracking fiducials) at the tip of the user’s fingers using simple computer-vision techniques. The movements and arrangements of these fiducials are interpreted into gestures that act as interaction instructions for the projected application interfaces. The maximum number of tracked fingers is only constrained by the number of unique fiducials, thus SixthSense also supports multi-touch and multi-user interaction.

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